Was wondering one day if it was possible to control a game via face recognition. So I decided to give it a try.
Experiment 1 Rc Airplane.
Mechanics come from my old prototype, the environment is Virtual Interior 2. Controller: horizontal – roll, vertical – pitch (note: annotation on the video actually says the opposite which is wrong) airplane turns via banking. Open mouth – shooting, sometimes mouth detection glitches a bit. Throttle is controlled with mouse..
Experiment Rc Car.
Controller: horizontal – steering, vertical – acceleration and breaks.